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Early Lessons from Second Life: A Study in Reality


Second Life, Linden Labs' virtual world, has taken on a life of its own, so to speak, with a population of more than 7 million "residents" and an economy where approximately $1.5 million (U.S.) is transacted on a daily basis.1

Second Life's 7-million-plus "residents" are avatars -- the virtual personas designed by the site's real-world, human members. With the slogan "Your World. Your Imagination[,]" Second Life encourages its members to personalize their avatar by
"chang[ing] anything . . . , from the tip of [their] nose to the tint of [their] skin."2

These notions of unbounded potential, creation of an individualized ideal, and utopia (at least for some Second Lifers) are, however, not novel or unique to Second Life. In fact, these are concepts also espoused by transhumanism in its idealistic vision of the future to be brought about by human "enhancement" technologies.3

But, in Second Life's robust virtual reality, the ability to "be all you can be" has, thus far, failed to bring about an enlightened, peaceful world of limitless abundance and utter freedom. For example, Second Life's "residents" -- at least the humanoid ones -- generally reflect a morphology that comports with real-world society's "ideals."4 One is hard pressed to find old-looking, physically deformed or disabled, or obese avatars. Furthermore, Second Life has been plagued by virtual terrorism and violence.5 It has even fallen prey to hackers releasing self-replicating scripts -- or "grey goo" as Linden Labs has dubbed the problem (utilizing the techno-threat phrase so often associated with nanotechnology) - and crashing the site.6 Furthermore, Second Life's growing economy, in which real dollars are converted to Linden Dollars and then spent (albeit on virtual goods and services) and in which real-world corporations are developing a presence,7 is a testament to the fact that free-market forces are alive and well -- even in the virtual realm.

Given this state of virtual affairs, Second Life poses a perfect test case in which to examine philosophies, such as transhumanism. Not only can virtual reality settings provide insight into the human psyche and human nature (both good and bad), but they do so without experimenting with potentially irreversible interventions that could forever alter -- in unexpected and unintended ways -- the human race. And, what has been seen so far should be cause for reflection and re-evaluation by transhumanists,8 and should trigger serious dialogue and debate among the rest of us in considering the very real ethical, legal, and social implications that will arise along with the potential for real human "enhancement."

Michele Mekel, J.D., M.H.A., M.B.A., is executive director and fellow of the Institute on Biotechnology and the Human Future, and associate director and senior fellow of the Center on Nanotechnology and Society - both at Chicago-Kent College of Law/Illinois Institute of Technology.

Footnotes
1 See Second Life, available at http://secondlife.com. In fact, there is actually a currency exchange to convert U.S. dollars into Linden Dollars, the money of Second Life. The rate has been approximately 280 Linden Dollars to one U.S. dollar. See SL Exchange, available at http://www.slexchange.com/modules.php?name=Currency.
2 Second Life, Create an Avatar, available at http://secondlife.com/whatis/avatar.php. And even to begin with, the base from which one customizes his or her avatar is already very "Barbie"-esque or "Ken"-esque (depending upon which sex is chosen) - already reflecting society's idea of ideal.
3 See Michele Mekel & Stephen Ten Eyck, The Trouble with Transhumanism, available at http://www.nano-and-society.org.
4 See, supra, note 2. There is, however, a good deal of variety in "species" (i.e., human, quasi-human, animal, and "other") among the avatars in Second Life.
5 Alan Sipress, Ddoes Virtual Reality Need a Sheriff? Reach of Law Enforcement is Tested when Online Fantasy Games Turn Sordid, ( June 2, 2007) Wash. Post, available at http://www.washingtonpost.com/wp-dyn/content/article/2007/06/01/
AR2007060102671.html
See Glenn Chapman, Virtual Terror Strikes Second Life (Feb. 24, 2007), available at http://news.yahoo.com/s/afp/20070224/ts_alt_afp/usitinternetattacks_
070224005516.
6 See Robin Linden, Update: Grid Reopened (Grey Goo on Grid) (Nov. 19, 2006), available at http://blog.secondlife.com/2006/11/19/grey-goo-on-grid/. See also, PlayNoEvil, Another Denial of Service Attack/Hack on Linden Labs' Second Life (Apr. 16, 2006), available at http://www.playnoevil.com/serendipity/index.php?/archives/
380-Another-Denial-of-Service-Attack-Hack-on-Linden-Labs-Second-Life-MMO.html

7 Wikipedia, Business and Organizations in Second Life, available at http://en.wikipedia.org/wiki/Businesses_and_Organizations_in_Second_Life.
8 The World Transhumanist Association also has a presence on Second Life. See, supra, note 7.

In This Issue:
The Intersect of Neuroscience and Criminal Responsibility
by Katrina Sifferd

A Second Take on Second Life
by Christina Bieber Lake
President
Nigel M. de S. Cameron, Ph.D.
Executive Director
Michele Mekel, J.D., M.H.A., M.B.A.
Administrative Associate
Joseph P. Oldaker
Editor/Research Assistant
Jonathan Rhodes

Fellows
George Annas, J.D., M.P.H.
Boston University
Brent Blackwelder, Ph.D.
President of Friends of the Earth
Paige Comstock Cunningham, J.D.
Americans United for Life
Marsha Darling, Ph.D.
Adelphi University
Jean Bethke Elshtain, Ph.D.
University of Chicago
Kevin FitzGerald, Ph.D., S.J.
Georgetown University
Debra Greenfield, J.D.
Cedars-Sinai Medical Center
Amy Laura Hall, Ph.D.
Duke University Divinity School
Jaydee Hanson, M.A.
International Center for Technology Assessment
Christopher Hook, M.D.
Mayo Clinic Graduate School of Medicine
Douglas Hunt, Ph.D.
William B. Hurlbut, M.D.
Stanford University
Andrew Kimbrell, J.D.
International Center for Technology Assessment
Abby Lippman, Ph.D.
McGill University, Canada
Michele Mekel, J.D., M.H.A., M.B.A.
Institute on Biotechnology and the Human Future
C. Ben Mitchell, Ph.D.
Trinity Evangelical Divinity School
M. Ellen Mitchell, Ph.D.
Illinois Institute of Technology
Stuart A. Newman, Ph.D
New York Medical College
Judy Norsigian
Our Bodies Ourselves
David Prentice, Ph.D.
Family Research Council
Charles Rubin
Duquesne University

Co-founders
Lori Andrews, J.D.
Chicago-Kent College of Law
Nigel M. de S. Cameron, Ph.D.


Affiliated Scholars
Diane Beeson, Ph.D.
California State University
Rosario Isasi, Ph.D.
Universite de Montreal, Canada
Henk Jochemsen, Ph.D.
Lindeboom Institute for Medical Ethics, Netherlands
Christina Bieber Lake
Wheaton College
Katrina Sifferd
Elmhurst College
Tina Stevens, Ph.D.
San Francisco State University
Brent Waters, D. Phil.
Garrett-Evangelical Theological Seminary
Illinois Institute of Technology
Chicago-Kent College of Law
565 W. Adams St.
Chicago, IL 60661
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Opinions

The Intersect of Neuroscience and Criminal Responsibility
By Katrina Sifferd

Modern science and technology seemingly present a problem for the traditional notion of free will. Historically, an action was considered "free" if it could not be completely explained by physical causes. That is, human beings were imagined to be "godlike" in that they were "unmoved movers" -- entities whose decisions and acts fell outside the physical causal chain of events.

As biotechnology and neuroscience begin to provide an explanation for the relationship between the brain and the mind, however, it has become somewhat implausible, according to certain scientific explanations, that humans are uncaused causers. Human behavior is directly linked to states within the nervous system, a physical system built by interactions among genes and the environment. And, like any other physical system, brain states operate according to set physical causal laws. This explanation seemingly provides no place for the existence of free will.

This possibility has sent many into panic. If human actions are just another link in a physical-causal chain -- if they are "determined" -- then how are we supposed to attribute blame and praise? Most importantly, how can we assign punishment when responsibility appears to depend on the idea that an actor not could have done otherwise?

Thankfully, such concern is unwarranted. Criminal responsibility does not require traditional free will; rather, the current criminal justice system holds persons responsible even if human actions have physical explanations. That is, even if a desire to kill is neuronally instantiated and has a complete causal history, the criminal justice system is designed to attribute responsibility when that desire leads to criminal harm.

Criminal responsibility does not require purely "uncaused" action but, instead, requires that action be immediately caused in a certain way. If a harmful act is connected to the actor's desires or goals, and if the actor held certain beliefs about the harm that could result from the act, then he or she is criminally responsible. Thus, to be guilty of murder under the U.S. Model Penal Code, for example, one must have a mens rea (or a mental state) that includes: (1) the desire to perform an act that results in the death of another; and (2) performance of the act with the desire to kill, knowledge one will kill, or with reckless indifference to the chance that one may kill.

It is possible -- even likely -- that future science may provide a complete physical causal description of the mental states required for criminal responsibility -- the desire to kill and the understanding that the act will result in a death. But this need not affect the categories of culpability (such as murder, rape, and theft) themselves. The breadth of category is a policy decision determined by legislatures and judges. New scientific knowledge should only act to help us, as a society, better categorize defendants as "guilty" or "not guilty" based upon the existing categories of culpability and defense.

Even though there is some concern that new scientific knowledge may expand criminal defenses (Golding, 1992), lawyers, scientists, and bioethicists should instead focus on helping judges and juries understand how scientific data will speak to already existing legal categories. Judges need to act as informed gatekeepers to "translate" scientific findings into commonsense terms for evaluation by the ultimate trier of fact in a given case, and to keep out irrelevant and/or unreliable expert evidence.

Governing the admission of expert evidence, states have adopted one of two standards to be used by judges in this gatekeeper role. The older of these two evidentiary standards for expert testimony, known as the Frye test, allows inclusion of any expert evidence that is "generally accepted in the field." (Frye v. United States, 293 F. 1013 (D.C. Cir. 1923)) The Daubert test -- the newer standard designed by the U.S. Supreme Court -- requires judges to determine the relevance of scientific evidence by looking to see if it has been subjected to the rigors of testing and peer review. The Daubert test also required a finding that the underlying science can be explained with "sufficient clarity and simplicity." (Daubert v. Merrell Dow Pharmaceuticals, Inc., 113 U.S. 2786 (1993))

It is true that the Daubert test places a heavy burden on judges in their role as gatekeepers. However, this more nuanced test provides safeguards into the system, such as the introduction of opposing expert evidence, and the opportunity for direct- and cross-examination. Nevertheless, roughly only half of states have adopted the Daubert test.

Katrina L. Sifferd, J.D., Ph.D., is currently adjunct faculty at Elmhurst College and an IBHF Affiliated Scholar. Recently, she held the Rockefeller Fellowship in Law and Public Policy at Dartmouth College.

References
Daubert v. Merrell Dow Pharmaceuticals, Inc., 113 U.S. 2786 (1993).
Frye v. United States, 293 F. 1013 (D.C. Cir. 1923).
Golding, S. (1992). The Adjudication of Criminal Responsibility: A review of theory and research. Handbook of Psychology and Law. D. Kakehiro and W. Laufer. Berlin, Springer-Verlag: 230-250.

 

A Second Take on Second Life
By Christina Bieber Lake

I used to think that Second Life was just a waste of time.

That was before I took my 17-month-old to daycare for only his second visit. I overheard one of the other children say to the caregiver: "it's that kid who cries all the time." Of course, I wanted, for a minute, to keep my son in my arms forever. Not mostly because he had been sad, but because I was reminded that it is inevitable that he will be at the mercy of others' views of him. He will always be "that kid who ___," even as what the blank is filled in with changes from circumstance to circumstance, community to community.

Though we like to think that we can be indifferent to others' opinions of us, it simply is not true. Hannah Arendt argued that it is our speaking and acting in public -- our making an appearance -- that makes us real. We see and are seen by others; we live and act together, and our actions render between us a kind of a polis. Arendt noted that a polis is "not the city-state in its physical location; it is the organization of the people as it arises out of acting and speaking together, and its true space lies between people living together for this purpose, no matter where they happen to be."

I am not claiming that my son's daycare community -- or the community of Second Life -- is a polis by this definition (though it is arguable). But all this did get me thinking about just how difficult it is in our society today -- or really, any society -- to be in community, to be made real by our appearance to others. We always have to deal with others' perceptions of us and our histories. We are, all of us, "that kid who ____." And in our superficial culture, the task of interacting with others can be downright frightening.

It is no wonder that the virtual polis of Second Life is so appealing. You control your appearance in this public, and, if you do not like the avatar, you have created or the history you have generated, you can start again. You can give yourself whatever physical form you want, forge new links within new organizations, and do things you have never done before. For a long time, I thought that the only reason people liked Second Life or role-playing video games was because they found human reality insufferable and wanted to escape it. But people who want to escape from humanity do not play games on-line with other people; they sit in a basement and play against a computer. I am beginning to think that people turn to these games because they want more reality as Arendt defined it: we want to start again to make friends, to do new things, to have more power (of a sort), because our own Dilbert-like lives are so narrow and powerless by comparison. The irony is, of course, that people seek this reality in a place that can only provide an approximation of it. But to attack Second Life as a waste of time is only to get at the symptoms of what is really a deeper, more complex problem: the impoverishment of our actual, "First Life" interactions with each other. That is the problem that we need to solve, and we have a long way to go in doing so.

Christina Bieber Lake is Associate Professor of English at Wheaton College, in Wheaton, Illinois, author of The Incarnational Art of Flannery O'Connor, and an IBHF Affiliated Scholar.

News
Genetic Discrimination
PGD and the Human Tissue and Embryos (Draft) Bill
John Gillott, BioNews.co.uk, June 11, 2007
In this commentary, the author discusses the UK's Draft Human Tissue and Embryos Bill, and the uses of pre-implantation genetic diagnosis (PGD).
full article

Expert Backs Gene Test Disclosure
BBC News, June 7, 2007
The results of genetic tests should be available to insurance companies, a leading medical ethics expert has said.
full article

Inherited Cancer Test Results and Insurance Premiums
Anna Wood, BioNews.co.uk, May 30, 2007
Recent reports that UK insurers could soon seek approval to use genetic test results for inherited cancers to set premiums have alarmed many individuals and families who could be impacted.
full article

Human Cloning
State Approves Funds to Become Stem Cell Leader
Dunstan McNichol, The Star Ledger, June 13, 2007
New Jersey has authorized $9.1 million to launch construction of a stem-cell research lab, and state lawmakers have agreed to ask voters to approve $450 million to bankroll research grants.
full article

Stem Cells Produced from 'Reprogrammed' Skin Cells
Alisa Taylor, BioNews.co.uk, June 11, 2007
Three independent research groups have reported successfully creating cells that act like stem cells from the skin cells of adult mice; this technique could potentially help resolve the ongoing ethical debate surrounding some stem-cell research.
full article

Human "Enhancement"
Virtual Immortality for Virtual Eternity
Patrick Tucker, The Futurist, July-August, 2007
The National Science Foundation has awarded a half-million-dollar grant to the universities of Central Florida at Orlando and Illinois at Chicago to explore using artificial intelligence, archiving, and computer imaging to create realistic, digital versions of actual people.
full article

ART
PGD and the Human Tissue and Embryos (Draft) Bill
John Gillott, BioNews.co.uk, June 11, 2007
In this commentary, the author discusses the UK's Draft Human Tissue and Embryos Bill, and the uses of pre-implantation genetic diagnosis (PGD).
full article

 
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The views and opinions expressed herein are neither endorsed nor representative of those of Illinois Institute of Technology, Chicago-Kent College of Law, the Institute on Biotechnology and the Human Future, or the Center on Nanotechnology and Society.